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Having similar issues as the other groups with posting to the current Main Gallery, Submissions Folder.Items are ending up in the animated fractal folder and resource folder that are not animated items or resource items. It it partially a DA glitch so double check before you post.
The link to the main gallery is.
mandelbulbfractals.deviantart.…
The link to the main gallery is.
mandelbulbfractals.deviantart.…
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Help me make more awesome ai art. Your support would mean a lot to me :)
But if you want to show extra bit of appreciation for what I do and publish - I will be grateful.
Support my work by contributing to my tip jar every month.
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Increasing my DA presence
I will be increasing my presence here with my change of work hours.
- There will be more feedback and critiques for items posted in my main two groups( JWildfireArt (https://www.deviantart.com/jwildfireart) and MandelbulbFractals (https://www.deviantart.com/mandelbulbfractals) ) and to other fractal art groups on DA that I am involved in.
- I will be making more suggestions for Daily Deviation recommendations to C-91 (https://www.deviantart.com/c-91) and hopefully working closely with her and other fractal art admins in promoting their pages and groups.
- I will be increasing challenges spotlighting and favorites on weekly basis.
- I have made better ties with communityrelations (https://www.deviantart.com/communityrelations) and Digitalists (https://www.deviantart.com/digitalists) solely for promoting the Fractal Community.
- i will also be pro
New Official M3D page
From thargor6 (https://www.deviantart.com/thargor6) - Andreas Maschke
https://mb3d.overwhale.com/
Current Version 1.99.34
Updated DsyneGrafix Page
Ricky Jarnagin DsyneGrafix (https://www.deviantart.com/dsynegrafix), has updated his website with many great posts and info for M3D.
https://dsynegrafixdigitalarts.com/
MB3D1.99.32 release with new ZBuf16Bit-module
https://www.andreas-maschke.com/?p=5535
(thargor6 (https://www.deviantart.com/thargor6))
Just released MB3D 1.99.32. This version comes with a new module called “ZBuf16Bit” which allows you to create high-quality depth-maps/z-buffers.
16Bit ZBuffer
Those maps can be used in MB3D itself, of course – but are also suited to create very interesting effects in other 3D-packages like Octane Render (e.g. as displacement maps).
Some hints:
first render your fractal, then hit the “Refresh”-button in the ZBuf16Bit-window to display a preview of the
depth-maps
press the “guess params”-button if you see nothing or the image is off
the preview i
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